EQ Lab
Due⌗
Due Wednesday, March 11, 2026 at 2:00 pm (submit to D2L).
Goal⌗
Practice using EQ (and basic gating) to reduce spill/leakage, remove noise, and shape timbre while keeping sources sounding natural.
What to Turn In⌗
- Your Reaper project file(s) used to create those renders.
- Short notes (a few bullets per section) listing the main EQ moves you made (filters, rough frequencies, and why).
Downloads⌗
Download the following source projects/files for the EQ lab.
Jesper Buhl Trio - What is this thing called love⌗
- Create a balanced mix (levels and panning first).
- Use ReaGate to reduce spill on each microphone (keep it subtle and avoid obvious pumping/chatter).
- Snare: Use peaking filters to get the snare tone you want. Then try to reduce leakage from other instruments without ruining that snare tone. Prioritize “natural” over “perfect isolation.”
- Bass: Reduce leakage with a high-cut or HF-shelf. Use peaking and/or notch filters to tame unpleasant resonances and add definition.
Bobby Nobody - Stitch up⌗
- Create a balanced mix (levels and panning first).
- Use ReaGate to reduce spill on each microphone (again: subtle is better than artifacts).
- Bass cab: Attenuate unpleasant resonances and adjust the overall tone so it fits with the band. Use primarily peaking and notch filters.
Audio processing pack⌗
femaleVoice02.aif: Identify the low-frequency background rumble (use good headphones or monitors). Remove it with a low-cut filter without noticeably changing the vocal tone.- Alternative: remove it with ReaFIR (FFT mode).
kick01.aif: Reduce leakage and improve kick definition without creating harsh resonances. Use a high-cut or HF-shelf plus peaking/notch filters as needed.
Guitar Hum⌗
Remove the AC hum on the guitar. The best approach is usually a series of very narrow notch filters at the power-line fundamental and its harmonics:
- 60 Hz (most of the US) or 50 Hz (many other countries)
- Then 120/180/240… (or 100/150/200…) as needed
Keep the notches as narrow as possible, and use only as many as you need to make the noise unobtrusive.