Assignments
Six assignments build the craft in order — designing foley, recording it, capturing your own field material, editing and processing it, synthesising what can’t be recorded, and building ambiences — before the final project asks you to put all of it under picture.
Every assignment is played out loud in class. Make sure you’re comfortable sharing what you’ve made with the group.
01
Foley Design
Perform live Foley for a 10-second robot animation, in teams.
assigned Sep 11
due Sep 21
02
Foley Recording
Record and layer the same animation's Foley in the studio.
assigned Sep 25
due Oct 5
03
Field Recording
Five Zoom recordings: two ambience beds, three ambience details.
assigned Sep 30
due Oct 21
04
SFX Editing and Processing
Clean, trim, and build variations from your field recordings, then finish five production-ready sound effects.
assigned Oct 23
due Nov 11
05
Sound Synthesis
Five synthesised foreground sounds for a science-fiction scene.
assigned Nov 11
due Nov 18
06
Ambiences
A 30-second ambience — ideally for a scene from your final project.
assigned Nov 18
due Nov 30
—
Screening Log
Three feature films watched at home, three timestamped moments each.
assigned Sep 9
due Oct 19
—
Reverb and Echo
Four send busses, four acoustic spaces, using ReaDelay and ReaVerb.
assigned Oct 30
due Nov 6
★
Final Project
A five-minute sound design piece: Foley, ambience, SFX, and final mix.
assigned Nov 18
due Dec 14