Audio, position metadata, and a renderer
| Format | Channels | Role in this course |
|---|---|---|
| 7.1 | 8 | Our REAPER mix and room playback |
| 7.1.2 | 10 | Our Logic Atmos bed |
| 7.1.4 | 12 | A monitoring layout with four height channels |
The bed format and monitoring format are separate choices.
Simplified course diagram. Eventide routing reference · Logic signal paths
| Ambisonics | Atmos | |
|---|---|---|
| Stores | Encoded sound-field components | Bed audio, object audio, metadata |
| Positions | Encoded into component signals | Object positions stored separately |
| Playback | Decode for speakers or headphones | Render for speakers or headphones |
Both can preserve height and adapt to different playback layouts.
What would you need to move only the bird in a finished Ambisonic mix?

Which would you put in the bed or an object? What control do you need?