Challenge Time
Implement the sound of running water, under the bridge at the beginning of the first level of the 3D Game Kit demo scene.
Due: Friday, October 10
Points: 15 pts
Criteria
- The event must be 3D (volume must change as you cross the bridge).
- The audio must continuously and seamlessly loop.
Bonus
- Any created instances must be told to be released.
What to Submit
- A short video (20–40s) showing your running water sound implemented in-game under the bridge, with audible 3D attenuation as you cross and a seamless loop.
Tips
- You can find audio for this challenge in your FMOD project in the Audio Bin, inside the Environment / Water folders.
- If you get stuck, review: