Why Atmos?

From Mono to Immersive

  • Mono → one source, no spatial field
  • Stereo → phantom imaging between two speakers
  • Surround → 2D ring of speakers at ear height
  • Immersive → adds the vertical dimension (height)

The Gray Areas

  • Speaker vs. channel
  • Mono vs. stereo (fully correlated stereo is still mono)
  • Surround vs. immersive
  • Ambisonics vs. Atmos
  • Beds vs. objects (we’ll define precisely)

What Atmos Actually Is

  • Object-based authoring plus a real-time renderer
  • Typical music/post layout: 7.1.2 bed + up to 118 objects
  • Total inputs to the renderer at 48 kHz: 128
  • Renderer adapts to the room or device
Channel-Object Audio
Object tracks and bed tracks routing

Surround Panner vs. 3D Object Panner in Logic Pro

Bed vs Object Tracks in Logic Pro

Atmos Delivery: Two Steps

StepFormatUsed By
1. MasterADM BWF (beds + objects + metadata)Apple Music, Tidal, Amazon Music
2. Playback EncodeDD+ JOC, TrueHD, AC-4 (from ADM)Netflix, Disney+, Blu-ray, ATSC 3.0

Key point: Submit the ADM BWF master. Platforms encode to consumer formats internally.

Rendering, Not Downmixing

  • Speaker rendering adapts to any layout
  • It’s object-aware, not a blind fold-down
  • Same master serves cinema, home, mobile, and headphones

Binaural Rendering (Headphones)

  • Per-object binaural modes: Off, Near, Mid, Far
  • Used for Atmos on headphones (Apple Music, Tidal, etc.)
  • Optional personalized HRTF on Apple devices

Delivery Formats at a Glance

  • Streaming: Dolby Digital Plus JOC (object metadata inside DD+)
  • Disc: Dolby TrueHD with Atmos metadata
  • Broadcast: Dolby AC-4 (ATSC 3.0/NEXTGEN TV)
  • Cinema: SMPTE IAB (Immersive Audio Bitstream) in DCP/IMF
  • Apple TV 4K: Dolby MAT for Atmos to AVR/soundbar

Where You’ll Hear Atmos Today

  • Cinema, streaming originals, and discs
  • Major live sports and events in Atmos
  • Games on Xbox and PS5
  • Automotive systems
  • Music catalogs on Apple Music, Tidal, Amazon Music

DAW Support

  • Pro Tools Studio/Ultimate: integrated Dolby Atmos Renderer (2023.12+)
  • Nuendo: internal Atmos authoring, 9.1.6 support, external renderer optional
  • Logic Pro: built-in Atmos plugin and export workflow

Dolby Atmos Composer – Fiedler Audio

  • fiedler-audio.com/dolby-atmos-composer/
  • “Produce Dolby Atmos content on any DAW”
  • Key features:
    • Objects & beds routing, export ADM BWF compatible.
    • Works in DAWs that do not have native multichannel support.
    • Version 1.6 introduces OBAM for full 128-channel master bus processing.

Current Developments (2024–2025)

  • Dolby Atmos Renderer v5.0 released with updated licensing and docs
  • Broadcast/streaming: more live sports in Atmos
  • Open standard push: IAMF and Google/Samsung Eclipsa Audio for YouTube/TVs
  • Apple platform: ASAF/APAC for spatial and positional audio across iOS/tvOS/visionOS
  • Cinema exchange: increased use of SMPTE IAB labeling/workflows

Services Snapshot

  • Apple Music, Tidal, Amazon Music: Atmos catalogs
  • Spotify: no native spatial/Atmos as of 2025