Oscillation and Vibration
Oscillation
- Repetitive back-and-forth motion around a reference point
Vibration
- A specific physical form of oscillation
- Typically involves a mass moving around its equilibrium
- A fundamental source of sound when that equilibrium is disturbed
Simple Harmonic Motion (SHM)
Key Concepts
- Motion characterized by a restoring force proportional to displacement (Hooke’s Law)
- Described by a sinusoidal function (sine wave)
- Defined by amplitude, frequency (or period), and phase
Relevance
- SHM serves as the theoretical backbone of acoustics
- Sine waves are the purest form of sound and build more complex waves
Additional Interactive Visuals
Complex Vibrations
Real-World Complexity
- Real acoustic signals are rarely pure sine waves
- Comprised of multiple SHMs summed together
- Complex waveforms define timbre and texture
Amplitude and the Signal Envelope
Amplitude
- Height from equilibrium to peak; correlates with loudness
Signal Envelope
- Temporal outline of amplitude changes
- Identified stages: Attack → Decay → Sustain → Release (ADSR)
Visual resource: Envelope in music – ADSR stages and their fine structure.
Period and Frequency
Period
- Time for one complete oscillation (T)
Frequency
- Number of cycles per second (Hz); frequency = 1 / period
Frequency and Period Conversion
Frequency (f)
Period (T)
Phase
Concept
- Describes the position within a cycle (degrees or radians)
- Two waves with same frequency and amplitude but different phase can behave differently together
Impact
- Asynchronous phase shifts may be imperceptible
- Simultaneous multi-source phase relationships affect loudness, timbre, and spatial cues
Logarithmic Scales in Acoustics
Why Logarithmic?
- Human perception of stimulus is proportional to logarithm of intensity (Fechner’s Law)
- Compresses wide dynamic ranges into manageable scales
Applications
- Express acoustic quantities (power, intensity, pressure) in decibels (dB)
- Aligns measurement scale with human hearing sensitivity
Common Sound Levels
Examples
- ~180 dB – Rocket launch (irreversible hearing loss)
- ~120 dB – Live rock band (pain threshold)
- ~60 dB – Normal conversation
- ~0 dB – Threshold of hearing
RMS Amplitude
Definition
- Root-Mean-Square (RMS) measures energy of oscillating signals
- Takes absolute values into account positive and negative deflections
Purpose
- More accurately correlates with perceived loudness than peak levels for sinusoidal and complex signals
Superposition and Interference
Superposition
- Multiple waves add algebraically to produce a complex resultant
Interference
- Constructive: waves amplify each other
- Destructive: waves cancel out
- Beats arise from near-frequency waves (fluctuating amplitude)